Robbery at 21st and Figueroa Raid in Angeles National Forest Barricaded Suspect    

Most of the levels in the game Swat 3 are set indoors. I wanted to make a level set in a foggy forest. No skybox was used for the sky. Instead, the tops of the tree textures are blurred out to give the illusion of fog, and a white-grey colored "ceiling" covers the entire map.

Credits/Resources:

Map Author:
Thai Phan

Textures:
http://www.grsites.com/textures/
Redneck Rampage
Half-Life: Counter-strike
SWAT3: CQB
Thai Phan

Sprites:
Evile Dick (http://wadfather.game-edit.com/sprites/wf_tree.htm)
SWAT3: CQB
Thai Phan

Sounds:
Age of Empires 2: The Age of Kings
Neil Manke's 'They Hunger', a modification for Half-Life

Music:
Jurassic Park: The Game; published by Ocean
Susana Rinaldi is credited for 'Sueño de Barrilete'

Dialog:
SWAT3: CQB